FIRE GODS_The 'Chihuly' sequence:
Visitors to PENCIL LINES might like to see a little of the early work in progress for this brief sequence from our recent Animaticus Foundation production of "FIRE GODS" for the Tacoma Museum of Glass. The film was created by students, faculty and friends... presenting an 'animated history of glass and glassmaking' in unique and versatile ways. The biggest thrill of all was to have glass maestro, Dale Chihuly,
record a brief statement that we could use for a 3D modeled and
animated version of him speaking the lines. The sequence below is
the earliest test version of the moving Chihuly that I got to see, very
early on in the production...
This mysteriously-slow 'teaser' opening to the scene was designed to delay the surprise of the digital Chihuly appearing till the very last minute. Dale Chihuly has such a large mop of hair in real life that I thought it a great idea to utilize aspects of his style of explosive glassmaking to represent his hair in the final model. In the actual completed sequence the audience is tricked into believing that they are first looking at a piece of Chihuly art within an outdoor exhibition... when suddenly it begins to move and ultimately becomes Dale Chihuly talking!
The beautiful 3D work in the film was modeled and animated by Royal Winchester, a former faculty colleague of mine at the DigiPen Institute of Technology in Redmond, WA, USA... now at Microsoft. The full and final sequence contains a digital 'multiplane-style' panning sequence with includes figure artwork by Dani Roberg and background art by Geraldine Kovats. All the various completed elements in this piece were eventually composited together in After Effects by Adam Crespi.
Anyway, in in interest of sharing the knowledge of obscure animation production techniques with the visitor, I it might prove interesting to show this work here.
Tony. :^{)}=-
This mysteriously-slow 'teaser' opening to the scene was designed to delay the surprise of the digital Chihuly appearing till the very last minute. Dale Chihuly has such a large mop of hair in real life that I thought it a great idea to utilize aspects of his style of explosive glassmaking to represent his hair in the final model. In the actual completed sequence the audience is tricked into believing that they are first looking at a piece of Chihuly art within an outdoor exhibition... when suddenly it begins to move and ultimately becomes Dale Chihuly talking!
The beautiful 3D work in the film was modeled and animated by Royal Winchester, a former faculty colleague of mine at the DigiPen Institute of Technology in Redmond, WA, USA... now at Microsoft. The full and final sequence contains a digital 'multiplane-style' panning sequence with includes figure artwork by Dani Roberg and background art by Geraldine Kovats. All the various completed elements in this piece were eventually composited together in After Effects by Adam Crespi.
Anyway, in in interest of sharing the knowledge of obscure animation production techniques with the visitor, I it might prove interesting to show this work here.
Tony. :^{)}=-


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